pub struct IfStateList {
pub conditions: Vec<IfStateCondition>,
}Expand description
AND-connected conditions inside one parenthesized state list.
Fields§
§conditions: Vec<IfStateCondition>State token and entity-tag conditions.
Trait Implementations§
Source§impl Clone for IfStateList
impl Clone for IfStateList
Source§fn clone(&self) -> IfStateList
fn clone(&self) -> IfStateList
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for IfStateList
impl Debug for IfStateList
Source§impl PartialEq for IfStateList
impl PartialEq for IfStateList
Source§fn eq(&self, other: &IfStateList) -> bool
fn eq(&self, other: &IfStateList) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Eq for IfStateList
impl StructuralPartialEq for IfStateList
Auto Trait Implementations§
impl Freeze for IfStateList
impl RefUnwindSafe for IfStateList
impl Send for IfStateList
impl Sync for IfStateList
impl Unpin for IfStateList
impl UnsafeUnpin for IfStateList
impl UnwindSafe for IfStateList
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.